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AI Insights · Timothy · July 2023

Top 5 Physics Puzzle Games on Android in South Africa: Q2 2023

An overview of the performance of the top 5 physics puzzle games on Android in South Africa during Q2 2023, based on data from Sensor Tower.

Top 5 Physics Puzzle Games on Android in South Africa: Q2 2023

The second quarter of 2023 saw notable trends in the performance of the top 5 physics puzzle games on the Android platform in South Africa. Here's a closer look at the weekly downloads, revenue, and active users for each game, with data provided by Sensor Tower.

Pull the Pin from Popcore Games experienced a dynamic quarter. Weekly revenue showed fluctuations, peaking at $23 in the final week of June. Downloads saw a high of around 11.5K in early April, dropping to a low of 6.2K mid-June before rebounding to 9.5K by the end of the quarter. Active users followed a similar trend, starting at approximately 65K in late March and dipping to around 44K mid-June, before rising again to 52K by the end of the quarter.

Home Pin 2: Family Adventure by GameeStudio demonstrated stable growth. The game saw a steady increase in revenue, reaching up to $9 in early May. Downloads peaked at 8.2K in the first week of May, followed by a gradual decline to around 5.9K by the end of June. Active users showed consistent growth, starting at approximately 5.4K at the end of March and increasing to about 22.6K by the end of June.

Save the Doge from WONDER GROUP had mixed results. The game’s revenue remained relatively low, with occasional peaks of $4. Weekly downloads saw a significant drop from 8.9K in late March to around 2.0K in late May, before climbing back to nearly 4.9K by the end of June. Active users fluctuated, starting at 13.4K at the end of March, dropping to 6.5K in late May, and recovering to 11.6K by the end of June.

Bazooka Boy from Supersonic Studios LTD maintained a steady performance. Revenue remained modest, with minor peaks of $12 in early April. Downloads were stable, ranging from a low of 2.2K in early May to a high of 6.0K in early April. Active users showed consistent engagement, starting at approximately 19.4K in late March and ending at around 19.3K by the end of June.

Mine Rescue: Gold Mining Games by Carry1st saw notable changes. The game’s revenue peaked at $67 in mid-April before steadily declining to zero by the end of June. Downloads spiked at 9.6K in late April but declined sharply to around 556 by the end of June. Active users followed a similar pattern, starting at 3.3K in late March, peaking at 16.9K in mid-May, and then declining to 5.9K by late June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023